An algorithmic deep-dive into constructing $O(n \log n)$ 2D Delaunay triangulations. How to guarantee numerical robustness using adaptive floating-point predicates and minimize cache misses using compact quad-edge arenas.
How we ported rxi's microui to Rust (microui-rs). Tackling borrow checker constraints without resorting to raw pointer soup, and architecting command buffers with zero heap allocations during the render loop.
Why preemptive OS threads can be overkill for deterministic real-time game simulation and trading loops. Designing a cooperative process manager in C11 with bounded ring-buffer queues and zero lock overhead.
A systems war story: Scaling an online advertising pacer to 5 million bid requests per second with sub-2ms latency by combining F#, CoreCLR, libuv in C11, and the Actor model.
Blog Skeleton & Publishing Guide
This static blog skeleton is ready for your articles. To add a new dated post, copy blog/template.html to e.g. blog/YYYY-MM-DD-your-topic.html, fill in your text, and add a card snippet above. It runs with zero build steps and 100% plain HTML/CSS!